As the title says, terrain water suddenly disappears/becomes invisible when a player looks on it via a see-through glass part.
NOTE:
The violet bricks near the water are background music zones and are no cause of the invisible water bug
HOW TO REPRODUCE:
Create terrain water; place a glass trough block near it and thereafter look at it.
1 Like
Elttob
(dphfox)
March 9, 2019, 4:36pm
#2
This is already a known issue with glass rendering.
1 Like
This seems like more of a bug report than someone who needs building support. If you are a new member and want to post a bug report, post it in #bulletin-board .
1 Like
L7_M
(L7_M)
March 9, 2019, 4:41pm
#4
This is not a bug report.
Warning: Non-opaque Objects - Non-opaque objects are currently not visible through glass. This includes, but is not limited to, transparent parts, decals on transparent parts, particles, and world-space gui objects. This behavior matches the refraction on high quality smooth terrain water. This was implemented so refraction wouldn’t have a large performance impact. This behavior may change. We do not recommend relying on this behavior for gameplay.
They did this on purpose so it wouldn’t impact performance too majorly.
Do not circumvent category restrictions. Follow the guidelines of the category you are posting in.