Hi everyone, I’ll keep this short and to the point.
EDIT:
Sorry forgot to attach videos. they are at the bottom of the post
Read the docs: Tessera Engine - Tessera Engine
Read the roadmap: Roadmap - Tessera Engine
Join the community: Imperium Interactive
Sign up for the engine: Alpha Release · 15.08.26 - Tessera Engine
Tessera is being designed as a familiar next step for Roblox Studio users, with a workflow that closely mirrors the Roblox development experience so the learning curve stays minimal. At the same time, it will go significantly further in terms of performance, features, and overall developer workflow.
The engine will support direct publishing to Steam and itch.io as a standalone cross platform executable, or deployment to Imperium’s cloud game platform, which will provide a Roblox-style cloud gameplay experience. It will also include built-in, plug-and-play multiplayer networking. Games made with Tessera can also be exported to run in browsers
I have been working on this engine for nearly two years now, and I cannot wait to see what you create with it.
I understand this will never reach the scale of Roblox (would be great if it does), and that is not the goal. My aim is to create a practical stepping stone from the simplicity and accessibility of Roblox Studio to a faster, more performant, feature-rich game engine where you can build, own, and distribute your games however you choose. I believe that the talented developers of Roblox SHOULD own their games outright with no dependency on a third party platform which in essence has total control and final say over your hard work.
I want to bring the power back to the developers, as I see the talent that ALL of you guys have creating these incredible games on this platform and you all deserve a proper place to continue that work without being forced AI Slop, censorship, size limits etc.
Tessera will also offer optional advanced technical systems for experienced developers, including custom shader creation in-engine, custom graphics pipelines, and Rust scripting support for those who do not want to use Luau.
Scene system
model importer:
team create:
gui editor:
audio:
lighting and atmosphere:
luau scripting:
