Hello
I’m wrapping up my game and during testing I found that you are able to click a text button on a surface through a ScreenGui I tried changing the Zindex, however this issue prevails. How can I get around this?
Thanks
Hello
I’m wrapping up my game and during testing I found that you are able to click a text button on a surface through a ScreenGui I tried changing the Zindex, however this issue prevails. How can I get around this?
Thanks
If you create a transparent text button with no text, sizedfrom scale 1,1 and parent it to the screengui (lowest z index if there are other buttons as siblings), this should sink the input and prevent it from passing through.
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.