Text hides behind image on scale down

Hey!

I am trying to make a loading screen for a game and so I’ve made a quite a simple start but when I start to downscale thing (specifically to VGA) that is when all hell breaks loose and it is nearly impossible for me to fix any issues.

Basically, on HD 1920 x 1080 it scales perfectly fine, primarily because I myself use that resolution, it’s ok when scaling down slightly below too but when I scale down to VGA it decides to move the TextLabels behind the image and thus obscuring the text which I want to be perfectly visible without compromising on the image having text on it.

(What I want across aspect ratios)

(Vs what I get)

I’ve tried all kinds of potential fixes, like UIAspectRatioConstraint, Size Constraint YY, XX, XY.
Scale rather than offset on both position and size, anchor on 0.5,0.5.

I cannot find anything else that can help with my problem.

I am completely lost.
PS, don’t even ask about autoscale lite, that is not helpful at all, not to me or my situation(s) at least.

After a long period of just messing around and tweaking with setting, I managed to come up with a solution, although not the best one but it works so I am happy with it, at least for now.

What I did was I made a whole new frame and put all the textboxes in them, sized the frame properly using scale and no offsets as well as sizeconstrained it to xx, in said frame I had a UIlistlayout and some UiPadding to the left which game me my desired result.


Hope this helps you in case you come across this post with the same issue.

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