Text keeps moving around when distance from player grows

Is there a script I can add that makes this not happen? Any help would be greatly appreciated!

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Just use TextLabel.TextScaled = true, the property of the TextLabel called TextScaled
After which I suggest to resize the gui until it’s to your liking, I suggest to only edit the Scale or Offset.

If this helped, please close the topic! :smiley:

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Thanks for your help, setting TextScaled to true fixed my issue