TextBox clears text if unparented while the user has focus

Issue

If a user is selecting a TextBox when it’s parented to nil (not destroyed), the Text property is cleared, even when TextEditable is set to false!

System Info

Intel(R) Core™ i9-10850K CPU @ 3.60GHz
16GB Ram
NVIDIA GeForce RTX 3090 Ti

Reproduction

Code
local screenGui = Instance.new("ScreenGui", game.StarterGui)
local textBox = Instance.new("TextBox", screenGui)
textBox.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
textBox.TextColor3 = Color3.fromRGB(204, 204, 204)
textBox.Size = UDim2.fromOffset(200, 50)
textBox.TextSize = 16

-- Text is uneditable
textBox.ClearTextOnFocus = false
textBox.TextEditable = false
textBox.Text = "Please Select Me!"

task.wait(1)

print("SELECTING")
textBox:CaptureFocus()
-- Highlighting the text to make the selection more visible.
-- This is just for a visual indicator, and disabling this
-- does not change the behavior of the bug.
do
    textBox.CursorPosition = #textBox.Text + 1
    textBox.SelectionStart = 1
end

task.wait(1)

print("UNPARENTING")
textBox.Parent = nil

print("PARENTING")
textBox.Parent = screenGui

task.wait(2)

screenGui:Destroy()

Example

In a few of my plugins, I cull a ScrollingFrame’s children depending on whether they’re in view or not. In this case, my plugin has select-able TextBoxes to copy color values from, which if scrolled off-screen while selected are completely cleared.


image

Expected behavior

I expect the TextBox to be unfocused as usual, with no change to the Text property.

This is just an acknowledgment announcement!

We’ve filed a ticket into our internal database for this issue and will start investigating, we will update you when we have further information.

Thanks for flagging!

1 Like

Hi! This issue should be fixed now. Please let us know if you are still having issues.

1 Like

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