Pretty much exactly as mentioned. While the user is holding down a key while a TextBox is focused, key repeats don’t fire the Changed event.
I don’t think the Changed property even fires until the focus is lost
It does fire - I’m using the .Changed event to update a shadow on my textbox.
I can confirm this:
The boxes will hold 5 characters each and move onto the next one when full. Each time a character is put in .Changed is fired updating it but when holding down a key it never gets fired and this happens.
If you want to see it: TextBox Bug - Roblox
Bump. Can we get some help with this from the admins? Would really like to know what can be done about this!
Another thing to add on to this thread:
Key repeats don’t even update .Text at all - so using a while loop to check the text doesn’t work either.