I want to change the TextBox in a localscript using the arguments passed by the serverscript, however the TextBox is still visible when the property is being changed
Arguments:
local arguements = {false, game.StarterGui.ScreenGui.TextInput}
PlayerGui (Child of player) is what the player sees
StarterGui (Service) is only replicated when the character respawns
only a localscript should change in playergui