Textlabel problem

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so i have this tool with a textlabel that should say how much of something player has. in studio text looks like it should, but ingame text is almost invisible

2 possible problems from my side

  1. you somehow change the text transparency via code
  2. the textlabel is overlapping with some part and they fight for visibility, resulting in transparency
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code doesnt change it. i changed screen position to make sure it doesnt merge with anything, and nothing changed.
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i fixed it. problem was that screen had forcefield material

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