TextLabel.RichText = true in BillboardGui bug

After 10/17/2025 studio update behaviour of textlabels in BillboardGuis changed. With RichText enabled TextLabels inside BillboardGUIs behave as if they were using offset upto certain distance and after certain distance they snap back to normal scaled size. When player is turned away from them/too far away? they are constantly infront of the players camera covering the whole screen. Screenshots + .rbxm attached in private content

A private message is associated with this bug report

Hi, thanks for the bug report! I’ve reverted a change which I believe is responsible for this issue - it should be fixed within an hour or so

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