TextScaled & RichText on TextLabels used at the same time makes the TextLabel incredibly blurry

this was already posted by @moonfloww but it wasnt marked as a bug report + seemingly got ignored

with richtext:
image
without richtext:
image

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This is an annoying bug, and I hope that this gets fixed soon.

Here’s another image showcasing the bug, the top container has TextScaled + RichText properties enabled, while the bottom one only has TextScaled enabled.


In the image above, both uses the same font, but the last letter “L” loses its tail when both TextScaled + RichText is enabled. Perhaps this information may help Roblox Engineers pinpoint the issue easier?

Also, it seems like this issue is not present in the Roblox Android Client.

(post deleted by author)

Hey @Inkthirsty we’re currently working on a fix. All future updates will be posted on the original bug report you mentioned. Thanks!

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Thank you for your response! I’ve been waiting a while for several UI bug fixes to happen and I honestly forgot about this bug report because I stopped trying to use this but closure is always good :​D

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