Textured Weapon using Blender and Substance Painter

Hello! I am Lows3D, I have been making weapons for a few months now, I am now in love with it. I need some feedback on this one, I usually do a low poly look, untextured, but this time I did. I use substance on the side, I am currently learning Stylized PBR. This weapon isn’t, but I wanted to show anyway, keep these in mind when giving feedback.

  • What stands out the most to you and why?
  • What would you change in this weapon, and why?
  • How could I improve this?

7 Likes

What is that supposed to become? I’m assuming it’s in smithing process because of the red hot color and that crocked/bent shape.

The obsidian rock has a really nice texture and the blade has a lot of detail in it too. You never fail to amaze me. I can’t find any flaws.

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It looks like it’s supposed to be a fire sword.

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it looks like it is still being welded, and if you want it to be a fire sword and fire particles to it. but, the model is good just improved the blade and handguard texture and handguard model

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