Textures breaking when imported to blender

So I am creating a GFX for an upcoming Roblox soccer game and I have tried to import the model to Blender and it keeps breaking. I will send 2 screenshots of the comparison.

In Roblox Studio:

In Blender:

Any help is much appreciated it has always been an issue for me since I started GFX and would be great if someone can help me out to figure out the problem.

I could be totally wrong since I’m not that great of a modeler, but it looks like maybe the problem is that the lighting is different at least that is what it looks like from the two images cause some of the colors look the same.

Roblox dont import materials properly u ll have to use @maplestick materials essential

Ok thanks going to be tough but will see what happens