Image1 is the default Baseplate texture settings, Image2 is the BrickMaterial on top of the Baseplate post-error
This happens almost any studio session that gets opened, after testing the game there seems to be a random chance that the decals / textures won’t appear anymore, additionally this seems to be related to the lower quality images / materials, when the textures stop loading the materials downgrade.
I don’t get the issue anymore. I tried re-installing studio to see if I could get the issue to repeat after it went away but it seems to be patched.
As for right now all that I know is that it would only happen after a playtest and that it seemed to impact all images / decals / materials besides SurfaceTextures.
I’m glad to hear it got resolved. Thank you for taking the time to submit your request in the forum. We appreciate your collaboration in helping us improve.
If you encounter any further problems or issues, please don’t hesitate to report them again in a new report.