The problem is that the textures on roblox studio for the knife handle get messed up and “stretchy” around the edges. What I’ve already tried currently is re-adding the model in case its outdated and baking again.
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Are they sharp or bevelled edges?
Honestly though, if you didn’t know about it would it be noticeable in the game?
The edges are sharp. I do believe it would be noticed in game. Though most players probably wouldn’t care.
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It could be that if you’ve set the Faces to Smooth then it’s Blender/Roblox creating the edge that looks rounded by changing the texture on that edge.
Maybe try a single bevelled edge there with the Faces Smooth.
Did you try checking the UV wrapping of the knife’s handle? It looks like that may be (a) cause.
I have. The UV unwrapping sadly wasn’t the cause.