Texturing help on blender

Hey, i’m just curious why my texture is stretched on this edge part? any suggestions. It’s slightly stretched on the other side too. Do I have to texture it in multiple parts? Does anyone have any suggestions :slight_smile:

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I could be wrong but here’s my idea.

Had you made sure your UV maps are correcting? A small or incorrect UV mapping will cause the texture on the shoe to look bad and stretched.