The animations of my rig aren't working properly

I can’t seem to make the animations play exactly how I animated them. I tried changing the hipheight and rotating the humanoidrootpart, but I still can’t fix it. Does anyone know a solution to this?

Well, I’m not exactly too knowledgeable on this subject or Moon Animator, but from my experience, when animations get all messed up like this, it’s always been because there’s multiple animations playing. Have you tried stopping the idle animation as the other animation plays?

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Try using the default Animator. I noticed Moon animator2 isn’t great for moving characters. I still use Moon2, but just for Walk cycles or idle stuff and not actual movement.

Note: The default Animator will show you what it will look like when running the game.

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