The Compound | Remastered

Hello!

I am fully aware that the first game never got released, and was still in early beta… Let me explain why it’s being remastered.


First of all, the reason I am remaking this game, is because I tried implementing light rays, for the ceiling lights. You might be wondering what this has to do with the fact that I’m remaking the game… Well… The rays didn’t go as planned and completely crashed the Studio, causing a huge, error to occur. I tried re joining Studio, and the game crashed again. As you could probably guess, I was was very… very… mad. So I finally got back in, and the entire map, was all broken. I had made a lot of changes and expanded the map greatly, while making great progress with Update 0.8. So I decided to remaster every single mechanic, by changing the way various systems worked, fixing scripting problems that I didn’t fix in the early game, taking different approaches on things that caused a lot of issues, and adding news things, that would fit in the game this time.


Safe to say that so far the game is going pretty good. One of the major changes coming in this new remastered version of the game, is the map. It’s a lot different, because of the colors, the lights, and the open area, that I have expanded greatly. The map is going to be way, way bigger then it’s predecessor, and will have a lot more rooms, to explore, with a lot more monsters to keep a eye for.


This one remaster will contain, multiple feature expansions, that add up to 3 major updates… Which is Update 0.8, 0.9, and last but not least… Update 1.0. The release of this new version, will be a while from now, but beta branches may come out in due time.


Seeya everyone! Have a nice Day/Night…