why ignore Gui named Humans? what is wrong with the code?
because youre changing the ui in startergui and not in playergui
local Humans = script.Parent.Parent.Parent.List.HumansList
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I just have a curious question that could help me in the future, why doesn’t it work the way I do now, but it worked before?
StarterGui is copied into PlayerGui. When testing (and live servers), the player can see PlayerGuis only.
(Though you can still access startergui via local scripts like you’ve just done.)
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