As a Roblox developer, it is currently too hard to diagnose lag spikes. I need to time hitting Ctrl + Shift + P within a few frames of the lag spike happening in order to view detailed spikes.
If Roblox is able to address this issue, it would improve my development experience because it means I would not need to have a sub-200 millisecond reaction time to diagnose performance issues.
I would very much like a setting to increase the amount of time the microprofiler captures maximum information.
Example: Because this frame spike is in the grey area, I cannot view in detail what caused it. It just appears as “RenderJob”.
