The new update broken my code. How would I get an opaque topbar now?

  1. I want to make the topbar to be opaque. Usually I would have used SetTopbarTransparency however it is now depreciated. This means My loading screens will all be see through.

  2. The issue is that I need an alternative to set the topbar to be opaque, especially after the new topbar update.

  3. I have tried contacting other scripters, reading different devforum posts (and developer hub articles). I even tried making a gui with negative values to replace the topbar

This was really confusing me. Thanks for your help.

-Sincerely, Danielp533

I’m not sure if you’re directly trying to add in a simulated topbar, or if you’re trying to remove the gap at the top that is now present.

Try setting IgnoreGuiInset to true on your ScreenGui if it’s the latter.

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I haven’t tried this yet, however because of what the developer hub article states about the property, I am going to take your word for it

Edit: For everybody who needs an explaination for the solution here it is
https://developer.roblox.com/en-us/api-reference/property/ScreenGui/IgnoreGuiInset
This property apart of screen gui will make the gui ignore the topbar, resulting in it starting at the vey top. it is a perfect counter to the new transparent topbar, especially if you are making loading guis

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Sorry, but the new topbar is opaque, then why would you try to use the :SetTopbarTransparency Method?

The IgnoreGuiInset Property makes that you guis will ignore the topbar, so its perfect for you

The new topbar is not opaque, it is see through

Edit: Glad you updated your comment

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