The Orientational indicator goes to 0,0,0

ok now i havent found any other posts about this but pretty much the issue is whats said in the title, the Orientational indicator when enabled on a part just stays at 0,0,0 . I dont know if this is just me or an issue thats going to randomly be fixed sooner or later but i thought i might as well just report this incase.


the green part in these 2 screenshots are the part with the Orientational indicator enabled. If i change the part’s orientation then the orientation indicator faces with it except it still remains at 0,0,0

I have tried to leave and rejoin studio, even tried to go onto different games and whenever i enable the Orientational indicator option it just remains at 0,0,0 of the world.

Something else ive noticed is that if you scale the part its enabled on it will move as if the part was at 0,0,0 or something, still isnt actually going to the part’s front face like the indicator is ment to usually though.

it isnt just you, this is happening to me aswell

1 Like

thank god its not just me. Whatever bug happened must’ve happened recently because i remember the Orientation Indicator working fine yesterday.

Hi! I have a few questions:

  1. What version of Studio are you using? (File > About Roblox Studio)
  2. Are you using the new Explorer?
  3. Are you using the Next Gen Studio Beta?
  4. How are you enabling the orientation indicator? Did you give it a shortcut?
  1. it says Version 0.683.1.6830778 (64bit)
  2. i am using the new explorer (because its quite literally been forced on us)
  3. i dont believe so
  4. im enabling the orientation indicator by right clicking a part and selecting the Show Orientation Indicator option

The issue is now fixed. Thank you for the report.