The player's head size is gigantic for some reason

This was the code:

	local Humanoid = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
	local BDS = Humanoid.BodyDepthScale
	local BWS = Humanoid.BodyWidthScale
	local BHS = Humanoid.BodyHeightScale
	local HS = Humanoid.HeadScale
	HS.Value = 1
	BDS.Value = 1
	BWS.Value = 1
	BHS.Value = 1.0499999523162841797

The solution was to change the size of the player’s head, I entered the game in test mode and took the normal size of it and used it
I thought the player’s head size was 1 and so the head was in another size

Since you found a solution, it would be good to create a reply to your post and mark it as a solution. Not only so that the post will get off of the devforum front page area (for Scripting Support), but also so that others with the same problem can get help.

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