The size is a bit weird in the Gui


When I enter the game with the GUI I created like this,

It seems like the size is changed like this, but the Size value is the same.
I set it to Scale, but it’s a little strange

Using scale to define gui size can cause some jank like this. I’d quickly suggest looking at the AbsoluteSize property of one of the elements to see how it changes, since AbsoluteSize reflects the real size of the gui element in pixels. If it continues to cause problems and it’ll be applicable for your use case, I’d probably recommend just switching to offset instead of scale.

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