The system is not working, who can join

local Players = game:GetService("Players")

local Allow = {
	"Dozetopgg",
	"Dozetopgg2",
	"vasik3000",
}

Players.PlayerAdded:Connect(function(Player)
	for i, v in pairs(Allow) do
		if Player.Name == v then
			print(Player.Name.."  "..v)
		else
			Player:Kick("Server is Closed!")
		end
	end
end)

I can join you should I add you?

You need to add a break statement in the loop, see if this works`local Players = game:GetService(“Players”)

local Allow = {
“Dozetopgg”,
“Dozetopgg2”,
“vasik3000”,
}

Players.PlayerAdded:Connect(function(Player)
for i, v in pairs(Allow) do
if Player.Name == v then
print(Player.Name…" "…v)
break
else
Player:Kick(“Server is Closed!”)
end
end
end)`

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