This is a script inside ServerScriptService
local pp = game.Players.LocalPlayer
local Admins = {
8775800561; --Legend
327115380; --Joseph
1404950576; --Tempest
}
game.Players.PlayerAdded:Connect(function(player)
wait(0.4)
local clone = script.Rank:Clone()
local Regiment = clone.Frame.Regiment
clone.Parent = game.Workspace:WaitForChild(player.Name).Head
clone.Frame.Name1.Text = '.'..player.Name..'.'
clone.Frame.Rank.Text = "Head Admin"
wait(0.2)
for i,v in pairs(Admins) do
if pp.UserId == v then
Regiment.Text = "ADMIN"
end
end
player.CharacterAdded:Connect(function()
wait(0.4)
local clone = script.Rank:Clone()
local Regiment = clone.Frame.Regiment
clone.Parent = game.Workspace:WaitForChild(player.Name).Head
clone.Frame.Name1.Text = '.'..player.Name..'.'
clone.Frame.Rank.Text = "Head Admin"
wait(0.2)
for i,v in pairs(Admins) do
if pp.UserId == v then
Regiment.Text = "ADMIN"
end
end
end)
end)