Thienbao's FEGK Hitscan Torso Issue

(i am the one who posts, but my buddy is the one having issues here and i have zero idea on scriptings)

There’s an issue with Thienbao2109’s FE Weapon Kit when the bullet type is set to “Hitscan”

Using the bullet type “Hitscan”, THE BULLETS GO THROUGH THE PLAYERS TORSO + THE BULLETS DONT APPEAR FROM THE CHARACTERS FACE OR CURSOR AS ITS MEANT TO WITH HITSCAN. The shots do register when you shoot the player very close up but when ur not very close up the bullet just passes through and doesnt register.

TL;DR

Hitscan bullets go through the player
shots only reg when insanely up close to player
Bullets dont come from the players face/cursor as its meant to with hitscan
Hitscan is bugged

below is the video attached where he shows that the hits only register at blank range

and below is the same hits not registering at beyond blank range

a copy of the experience
z68wkts.rbxl (586.5 KB)

Probably hitting the HumanoidRootPart and the system is likely designed not to damage that part.