Im making a game and things like LinearVelocity and body velocity aren’t working in my game??? i have no idea why… Is it something with the ROBLOX servers or something?
Recently I had to force a Vector3.new(0,0,0) addition to my body velocity knockback script because otherwise it would remain for a very long time, I’ll repro this issue again today and then report it, if it still happens.
its ok lol
but this is super strange because it says the body velocity is changing but the part is not moving… and it also hangs in the air for a bit before it falls
Replication might be the issue here, since if you’re assigning the Velocity property on the client side it’ll work weird
You could try using RemoteEvents to detect which key you hit via UserInputService, and fire that specific key onto the server to move the character where you want it to move