Third person camera

Hello, I am making a game called Left Behind and I need help with camera systems:

  1. The camera can look sideways when you aren’t aiming with a gun
  2. camera is like shift lock

I’ve found @Maximum_ADHD 's camera and it is just a shift lock… And I have no idea how to edit it >-<

Any Help appreciated :sweat_smile:

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I made a third person camera system however its not free. if you’re interested lmk.

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Sure, Can you send me some clips how does it work?

Use UserInputService.MouseBehavior when you want to lock the camera or unlock it.

MouseBehavior | Documentation - Roblox Creator Hub -- Enum reference

UserInputService | Documentation - Roblox Creator Hub -- UserInputService reference

Image from Gyazo

Theyre multiple modoules that can be enabled and disabled, one is the camera itself another is a module for a ranged mode and then theres a module for movement that can also be enabled or disabled. Ranged mode automatically collects data of what its targeting so all you would have to do is move that using bindabled events/functions between scripts.

Something like in The last of us series, the camera is always shift lock style :confused: