You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? Trying to make the animations sync to the beat of the music.
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What is the issue? The Code Play The Animation more then once every bps*2
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What solutions have you tried so far? I changed some code around tho I haven’t found a fix.
So this code below is suppose to help sync the idle animation with the beat of the music
local bps = 60 / 156
local function playAnimationForDuration(animationTrack, duration, id)
if Started then
local activeTracks = humanoid:GetPlayingAnimationTracks()
for _,v in pairs(activeTracks) do
v:Stop()
end
animationObject.AnimationId = id
animationTrack = humanoid.Animator:LoadAnimation(animationObject)
local speed = animationTrack.Length / duration
animationTrack:AdjustSpeed(speed)
animationTrack:Play()
end
end
-- Play idle animation every bps*2
task.spawn(function()
while true do
if IsIdle then
playAnimationForDuration(animationTrack,bps,idle)
end
task.wait(bps*2)
end
end)