THIS does not make any sense! pls help!

so my game size weirdly increased a little bit AFTER i removed meshparts that i do not need and replacing them with same ones already have so RE-USING same meshparts instead of having many new ones

how come the file size increased a little??
was it because i might now have ‘more’ meshpart instances but with the same id

  • chill! game size DOES NOT necessarily mean bad performance
  • depends!
  • ELSE
0 voters
2 Likes

why does chicken soup taste like pork after i replaced chicken with pig

1 Like

BUT
should re-using the SAME meshIDs is BETTER than having too many differnet ones?

youre not using the same mesh id youre using the same mesh multiple times which has more vertices than a part

1 Like

Does the copied mesh have more faces/vertices than the old one?

That’s your answer then.

Using meshes with same ids prevent load on the network and memory as Roblox only loads one mesh I’d and just copy pastes it.