RunService.Hearbeat:Connect(function()
local raycastResult = workspace:Raycast(HRP.Position, Vector3.new(0, -20, 0))
if raycastResult then
local surfaceNormal = raycastResult.Normal
local p1 = HRP.CFrame.LookVector:Cross(surfaceNormal)
local p2 = surfaceNormal:Cross(p1)
bodyGyro.CFrame = CFrame.fromMatrix(HRP.Position, p1, surfaceNormal) --* CFrame.Angles(0, math.rad(steer), 0)
end
end)
This code make the horse shaking really hard on the normal base part, and it shaking a lot