Thoughts on my project game (any feedback is apriciated)

Good day fellow robloxians,

I am currently working on a new game called Nyctophilia (not finished). The point of the game is simple,you either have the choice to hanghout and “vibe” or you can explore the game and find its many secrets. I am not sure if this game will apeal to many people but none the less I was wondering if anyone could give me some tips and tricks as to improve my game.

Any help/feedback is apreciated

Link to the game : Nyctophilia 🖤 - Roblox

Btw I am planning on releasing this game on April 22nd so if anyone is interested in seing the final product come on that specific day

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I really like the layout of the game, and the music fits in perfectly. You made really good use of the terrain when planning this all out, and the detail of all the models is great!

Tips/Tricks:

  • When in the start menu, I would change the camera tweening to linear so that it transitions a little smoother. This might be my preference, but sometimes I feel it can add to the dramatic effect.

  • In the vibe area there is a bridge where you can fall off and have no way of getting back up :frowning:

Other than that, good job on your creation! I wish you the best of luck for when you release!

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The game looks amazing, but if it’s supposed to be secret you should put more secret stuff, and less obbys. If the game is supposed to be like that, then don’t take my opinion seriously, but if it’s supposed to have more secrets then maybe add like a secret wall or a barely visible walkway.