Thoughts on my single player horror setting

Looking for some feedback for my single player horror setting.

The game is based inside of a storage unit and is designed to make the player feel claustrophobic. The idea is to make the player feel isolated and lost as they attempt to find their way to a storage lockup after purchasing it online.

I’d appreciate some feedback and thoughts on the setting and current design.

The design is uncanny and liminal, cool and scary design.

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This horror game place looks good! Nice job on it! What will the game be about? How long did it take you to make the game so far?

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I appreciate that.

Total time is about an hour on and off so far, I have other assets premade from a previously scrapped project., such as subtitles/noises etc. It won’t be the typical horror where players are chased down by a monster and the typical jump scares you’d expect.

The game follows the main user after they bought a storage unit in an online auction, when they arrive at the storage unit, things aren’t what they seem, the place is abandoned and something doesn’t quite feel right, the user attempts to find their lockup whilst navigating the maze of which it is. Eventually leading them to their lockup which well, I won’t spoil it but that’s the general idea.

There is plenty of ways to create a spooky atmosphere and storage lock ups offer vast opportunities to be creepy, never knowing what one might find inside one.