Hi everyone, this year I participated in the Game Jam with two other great developers (I’ll mention them for credit if they’re fine with it, I feel I’ve talked about this to them enough already) and were able to complete a game, although we didn’t make the mark for the top 10 winner nominations. While we humbly accept the participation credit, I have some personal thoughts on the process of nominations, mostly some suggestions for future RDC GJ’s:
Only one judge to nominate each game
I don’t know if the other judges are also able to see the games after one goes around to talk to the creators, so I would need some clarification if this is the case.
I believe that having one judge to gauge the qualities of each game with the creators present is not sufficient, considering that some may be more or less biased to content such as memes. Even if they all do test the game after the walk-around, the creators are not there to talk about it - especially if they want to explain the connection to the jam’s theme, whether it not being obvious or actually having more than one meaning not noted in the game.
It would be neat to have a crowd vote of the top games, whether this be by other RDC attendees or by online vote, then to have the judges filter the low-quality ones, decide tiebreakers, and possibly to decide their top 3 winners (additionally, to have both voter’s choice winners and judge-voted winners).
Having a chance to present our game at all
Even not as nominations, it would be nice to have the chance to briefly present our game (to a mobile streaming camera, not on-stage) to everyone live in addition to Roblox putting them all on a blog. This could be possible during the time leading up to the judges going around to see the games for nomination as a number of games were not only ready, but already polished up to 1-2 hours prior to the top 10 presentations.
More time to work than needed
Our team was one that pulled an all-nighter so we were able to complete our game as we envisioned it roughly 2-3 hours before the presentations. If Roblox decided to change the scheduling of the game jam (potentially for some of these ideas, hint hint), I don’t think it would impact development to push the time forward by an hour, most games being polished (and those with top developers basically being front-pager games) by that point.
Regardless of these thoughts, I very much enjoyed RDC this year and I’m glad to have met the friends I made, and I thank the staff for putting it all together. Even for the Game Jam, there’s always next year to have another go. I’m leaving on a flight soon so I’ll have to get back to any responses later.