Prymitif
(Durkheim)
1
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I want to create a Aim Assist that works for mobile.
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The Thumbstick is interfering with it and moves the camera left/right making the camera not follow the Aim target anymore.
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I haven’t found any solutions.
game:GetService("RunService").RenderStepped:Connect(function()
workspace.CurrentCamera.CFrame=workspace.CurrentCamera.CFrame:Lerp(CFrame.new(workspace.CurrentCamera.CFrame.Position, workspace.SpawnLocation.Position), 0.1)
end)
2 Likes
Prymitif
(Durkheim)
2
I found the solution, I can’t believe I haven’t thought of it.
Character:FindFirstChildOfClass("Humanoid").AutoRotate = false
Okay, never mind, it worked for scriptable camera, but not custom one.
2 Likes
Prymitif
(Durkheim)
3
Just found a solution now, and It actually works!
workspace.CurrentCamera.CameraType = Enum.CameraType.Track
2 Likes
system
(system)
Closed
4
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