Thumbstick interfering with camera

  1. I want to create a Aim Assist that works for mobile.

  2. The Thumbstick is interfering with it and moves the camera left/right making the camera not follow the Aim target anymore.

  3. I haven’t found any solutions.

game:GetService("RunService").RenderStepped:Connect(function()
workspace.CurrentCamera.CFrame=workspace.CurrentCamera.CFrame:Lerp(CFrame.new(workspace.CurrentCamera.CFrame.Position, workspace.SpawnLocation.Position), 0.1)
end)
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I found the solution, I can’t believe I haven’t thought of it.

Character:FindFirstChildOfClass("Humanoid").AutoRotate = false

Okay, never mind, it worked for scriptable camera, but not custom one.

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Just found a solution now, and It actually works!

workspace.CurrentCamera.CameraType = Enum.CameraType.Track

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