Hey everyone,
I’ve been working on a Time Trial system for my game and wanted to get some honest feedback on how it plays.
Here’s what it does:
- Starts with a countdown before the timer kicks in
- You run the trial and get timed from start to finish
- Based on your time, you earn a medal:
- Bronze
- Silver
- Gold
- Platinum
- (Unranked if you’re too slow)
There’s also a leaderboard that shows the top 25 best times. You can click on any player to watch a replay of their run, which helps a lot for seeing better routes or movement.
One of the features is the ability to race your own ghost; basically a dummy that replays your best time so you can try to beat yourself.
Stuff I’d love feedback on:
- Is ghost racing something you’d actually use?
- Do the replays feel useful?
- Any parts that felt confusing or janky?
- Anything missing you’d expect from a system like this?
Appreciate any thoughts, suggestions, or nitpicks; trying to make it feel rewarding and competitive without being frustrating.
Thanks!
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