Tool animation stops after being played

I made a simple animation that occurs when you equip a tool. My goal is that after the tool is equipped and the animation is finished, it “freezes” in place, however currently it just stops the animation.

You are going to need a separate idle animation and play it on loop after the equip animation is done.

This does work but it feels like some hacky trick, I’ll mark this as a solution if nobody else replies

1 Like

The only solution is the one I provided without even hackier solutions. And because you now have a separate animation for idling, You can add an actual idle animation which looks better than your arm staying in the same spot the entire time.

1 Like

Pause the animation at the moment you want it to

Its an easy solution, just subtract an amount from the time the animation takes, then pause the animation

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.