Tool Grip Editor Not Working

Hello! I have this sword mesh that is made in blender, and when I imported it to make it a tool, i used tool grip editor to make the grip right. But the problem is that when i finished editing the grip, and tested it, the meshes don’t stay togther but fall apart.

Here is what it’s supposed to look like:

But heres whats happening when I test it:
image
I have looked on devforum and on youtube but found no solution.

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Hi there! I would really like to help you fix this. By any chance can you post the rbxl file so I can fix it hands on?

Do you mean fall apart as in it just falls to the ground? If so, did you weld everything?

It’s not falling to the ground, when I pull out the tool, the top always goes to that place no matter where I am

game.rbxl (91.5 KB)
here is the file

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They aren’t welded together and the blade is Anchored. Unless you have a script handling these things, this seems to be the issue.

I would use a WeldConstraint and weld the blade to the handle, and make sure both are unanchored.

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I fixed it myself by exporting it as a .obj and textured it in blender. but thanks for all the help though!

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