Tool Is Dominating Character

Problem

  • My Tool seems to mess up my characters movements any reason why?

Tool

  • Unanchored
  • CanCollide False
  • Massless
  • Welded

Rig

  • Regular Rig
  • R6
  • PrimaryPart - HumanoidRootPart

1 Like

is the item massless? it might not clash with the character physics if you set that property
(oh my god i cant read)

2 Likes

This actually happens with every item by default. I think you need to make a script if you don’t want it like that.

1 Like

Another issue is animating. It seems I can’t animate the tool when attached to the rig, which doesn’t make sense. When creating rigs, there’s a hierarchy in Motor6D’s that you follow. So how is the handle suddenly the new PrimaryPart?

1 Like

I’m going to be honnest, I never tried animating. I can’t help you on that…

1 Like

Essentially it’s the same problem with a different perspective

1 Like

Figured it out! There’s a property called ‘RootPriority’ and apparently the RootPart has to be a higher priority than anything else, basically. Thank you for your help!

@syyIvi @transitumbra

2 Likes

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.