Hello!
I am making a game and there is a model that I want to put as tool, it contains 3 different meshes. And I want all meshes to be appear as a tool.

Thanks for reading!
Hello!
I am making a game and there is a model that I want to put as tool, it contains 3 different meshes. And I want all meshes to be appear as a tool.

Thanks for reading!
Make them all Unanchored and use WeldConstraints to weld them to the Handle.
Name one of the MeshParts “Handle” and then weld the other two MeshParts to the handle.
Make sure you ungroup the set first, I don’t think it works if It’s grouped.
Thanks a lot!!! It worked perfectly! ![]()