What are you attempting to achieve? (Keep it simple and clear)
I would like my tool to not launch player characters.
What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)
I have created a staff with paper strips attached it. After using BallSocketConstraints to add physics to the paper strips, the tool started launching my character whenever I jumped while holding it.
What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)
So far I have tried turning CanCollide to false, Massless to true, and changing the CollisionGroup, but none of them had any effect. I also can not find any solutions in the wiki or in this devforum.
EDIT: There are no scripts attached to this tool. The problem seems to be physics related.
Changing the collision group of the paper strips isn’t enough, you will have to script the players into their own collision group as well, so that one group (the tool) doesn’t collide with the other (the player).
I was able to somewhat fix the tool by adding a script which welds everything in place while it’s unequipped and then undo the welds after being equipped. Not sure why that fixed it, but it did.