So I made a part today named Handle, put it inside of a tool in starterPack, and the tool works as expected, except for one thing. It doesn’t move with the player. I at first thought this was because it was anchored, but it was unanchored by default and is unanchored now. Can somebody explain what I would have to do to give it a position based on the player’s position?
It’s a MeshPart, but I don’t think that would be a problem