Tool Trading System

So currently im working on a game which would be cool if it had a tool trading system. Now i dont want to have any premade scripts sent to me. I was just curious as to what systems or functions or such would I need to know on making a trading system. AGAIN I DONT WANT ANYONE TO MAKE ME CODE!!

Assuming you have an inventory system set up, it should be as simple as tools destroyed from Player1’s inventory and cloned into Player2’s inventory and vice-versa. The only thing that you may want to look into is RemoteEvents and Client/Server interactions - which code belongs on which side.

Ok I will defiantly look into this! I currently am just using roblox’s inventory system. But what you described shouldnt be to hard to do with the inventory im using now!

As @PerilousPanther said, should not be too hard to make. But you could go looking on the devforum for anything that could help with this.

Well, I dont know how to make it myself
But like the others said, the devforum has good info

But if you’re really stuck, MattVSNNL has a free model
Yes, you will need a lot of events and scripts, thats all I know