Does anyone knows how to script “Unequip a Tool when a Player Dies”.
instead of using StarterGear
I would just set the tool’s parent to the Backpack directly, this way it doesn’t save on death
local tool = script.Parent
tool.Equipped:Connect(function()
local character = tool.Parent
local humanoid = character:WaitForChild("Humanoid")
humanoid.Died:Connect(function()
tool:Destroy()
end)
end)
local tool = script.Parent
tool.Equipped:Connect(function()
local character = tool.Parent
local humanoid = character:WaitForChild("Humanoid")
humanoid.Died:Connect(function()
humanoid:UnequipTools()
end)
end)
2 Likes
thanks man for the help! This really help!