Tools causing a weird player turn when they are too large

Hey there, I have been working on a game which involves a few tools. I am having this issue that the tools are in fact too long and cause the player to make rapid moving wider than usual turns. Is there any way to fix this? I genuinely have zero clue what to do to solve this issue.

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Try making the Tool Parts, Handle etc. all Massless.

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Just make the tool parts CanCollide false.

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