hello it is me again!
i am making this game where you plant seeds in the ground and eventually grows something.
there are 3 tools: a bucket(water your plants),a plow(makes dirt patches),seed(plants seeds in dirt).
now 1 works when i put it in starterpack!
they all 3 work when i just leave them in workspace.
but the plow and the seed use remoteevents that are stored in the tool to send to the server, to change whatever in this case make dirt , spawn seeds for flowers and change values…
when i put them all three in starterpack, it says “RemoteEvent is not a valid member of [insert tool name here]”. even if i leave them in workspace and then clone them it does the same.
this is a huge problem because now i have to place a certain amount of tools in workspace and if more players join than there are then some can’t even play the game… ![]()
script for seed but it is the same in the plowscript:
localscript:
local Event = script.Parent.RemoteEvent
local Mouse = game.Players.LocalPlayer:GetMouse()
local Cooldown = 5
local CanUse = true
script.Parent.Activated:Connect(function()
if CanUse then
if Mouse.Target == workspace.Baseplate then
CanUse = false
--Sound:Play()
Event:FireServer(Mouse.Hit.Position)
task.wait(Cooldown)
CanUse = true
end
end
serverscript:
local Tool = script.Parent
local Handle = Tool.Handle
local Connection = Tool.Connection
local BadgeService = game:GetService("BadgeService")
local Module = require(game.ReplicatedStorage.PlantModule)
local Plants = Module.Names
local PlantChance = Module.PlantChance
local Ids = Module.Ids
local function SearchTable(index,Table)
for i,v in pairs(Table) do
if i == index then
return v
end
end
end
Connection.OnServerEvent:Connect(function(plr,Part)
print(Part)
if Part then
if Part:IsA("Part") and Part.Name == "Dirt" then
if Part:GetAttribute("Flower") == "Nothing" then
local Chance = math.random(1,4)
for i,v in pairs(Plants) do
local Result = SearchTable(i,PlantChance)
if Result then
if Result == Chance then
Part:SetAttribute("Flower",v)
local BadgeID = SearchTable(i,Ids)
Part:SetAttribute("Playerid",plr.UserId)
Part:SetAttribute("Badgeid",BadgeID)
end
end
end
end
end
end
end)
i don’t know why you would need the whole script since the rest except for the 3 variables at the top are irrelevant but i wrote it anyway.
here is a screenshot of the error:

and here are the tool’s children:

hopefully this is all you need!
thanks in advance!
edit: changed title from “tools only work in server” to “tools only work in workspace and not in starterpack”
edit: added this and the other edit.