Tool's position is off during animation


I used this tutorial: How to animate Tool Parts (Guns, Knifes etc.), it’s worked nicely for me in the past, I don’t know what I did wrong here.

If anyone knows how to fix this, your help would be greatly appreciated

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I think this has happened to me before and I don’t know a real fix but what I did was just went back into the animation and rotated the tool another 180 degrees or so.


that seemed to have somehow made it worse

hmm check this forum out then:

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Also try adjusting it more, here is what my animation looks like in the editor:

and here is what it looks like normally:

Also don’t worry about the part on the bottom ignore that one

I’ve tried playing around with the C1 and C0, it did nothing

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Alright now I’ve tried moving it around in moon animator, and for WHATEVER REASON it does NOTHING. I’ve even tried switching which limb the motor6d is in, nothing. I’ve made separate animations, all with the same exact result. I have zero idea what’s happening

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Is the tool/model parented to the character in studio mode?

Oh hey Camping guy, and no it’s not.