Touch Inputs vs Hold Inputs with keys

How would I go about detecting if a player Touched or Tapped a key using UIS.

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wdym a key? Like player id or the part?

And what is UIS. I may be a idiot but idk what that is.

It’s userinput service and I already figured it out using waits

Oh well cool! :smiley: Hope you have gl scripting!