why doesn’t work. i don’t have any errors.
can you post the code without image?
local fastwork = false
game.ServerStorage.Worlds.World1:Clone().Parent = workspace.ScreenWorld
game:GetService(“ReplicatedStorage”).RemoveItem.OnServerEvent:Connect(function(plr, item)
local a = game.ReplicatedFirst:WaitForChild(item.Name)
if a then
local e = a:Clone()
e.Parent = plr.Backpack
end
item:Destroy()
end)
workspace.ScreenWorld.DescendantAdded:Connect(function()
print(“test”)
wait(1)
for a,b in pairs(workspace.ScreenWorld:GetChildren()) do
local items = b.UsableItems
spawn(function()
for a,b in pairs(items:GetChildren()) do
b.ClickDetector.MouseClick:Connect(function()
if not fastwork then
if b:WaitForChild("CinematicCamera").Value == true then
fastwork = true
game:GetService("ReplicatedStorage").ChangeCameraType:FireAllClients("Cinematic", b.Name, b:WaitForChild("CinematicCamera"):WaitForChild("Dialog").Value, b:WaitForChild("CinematicCamera"):WaitForChild("Duration").Value)
wait(7)
fastwork = false
end
end
end)
end
end)
b.SkipWorld.Touched:Connect(function(hit)
print("sa")
if hit and hit.Parent then
local plrrr = game.Players[hit.Parent]
if plrrr then
print(string.sub(b.Name, 5))
game.Workspace.ScreenWorld.World1.Parent = game.ServerStorage.Worlds
wait()
game.ServerStorage.Worlds.World2.Parent = game.Workspace.ScreenWorld
wait()
plrrr:Respawn()
end
end
end)
end
end)
game.Players:FindFirstChild(hit.Parent.Name)
Also abundant checks as touched always return you something that isnt nil and will always have parent.
Would be better if you use
local plrrr = game.Players:GetPlayerFromCharacter(hit:FindFirstAncestorOfClass("Model"))
This is only because the hit
parameter’s first parent isn’t always the character model (for example, it could be a hat object)
Depends on what truly counts as hitbox at that point.
thanks its worked and thanks for looked my script